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The World

Places

Settlements, routes and landscapes from the valley.

Spoiler-safeHarmony Springs

Harmony Springs

A trade town built around a natural spring and the stubborn need to survive.

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Spoiler-safeThe Cabin

The Cabin

Home, workshop and the fragile shape of an ordinary life.

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Spoiler-safeThe Upper Cave

The Upper Cave

A place of research, confinement and old stone.

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Spoiler-safeEvelyn’s Lane

Evelyn’s Lane

The long approach to a house caught between memory and time.

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Spoiler-safeThe Trade Road

The Trade Road

A route linking scattered communities through barter and risk.

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Spoiler-safeThe Old Greenhouse

The Old Greenhouse

Cracked glass, dead orange roots and a stubborn fungal glow.

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Spoiler-safeThe Wash

The Wash

A seasonal cut through the valley that changes with the weather.

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Spoiler-safeBoar Ground

Boar Ground

Wild grass, reclaimed forest and dangerous abundance.

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